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Chapter 154:Goal: Indie Game!

"Strange, Zhou Sen, are you a programmer who is so feverishly chasing stars, and seeing that you are happy like eating bee shit, and you don't know that you think this virtual idol is what you do."He made two fun words and went on writing his own code.

Zhou Sen was in no mood to explain this to him, hastily opened the three chat group: "The bell lights wake me up!"We won the first prize and got two million dollars, right?Is that true!”

He also deliberately stood up a little and looked at the bell choking on the other side of the design group, and saw the bell ringing sitting calmly in his seat, and could not see how excited he was.

Zhong Ming replied: "For the time being, it is not true, and the final award must be confirmed by the jury, and many factors can be decided."But from the current situation, Shane is basically the first prize this time."

Zhou Sen said, “We still have to plan how to spend these 2 million!”No, it is 4 million, as long as we give Xinghua mutual entertainment development of Shane's copyright, the subsequent income will certainly be more!"

“It’s really a lot of money!What do you think of this money, how do we use it?You are the Creator, and you have the right to say it."

Jiang Wanna's "mechao era" project is not on the same floor, so Zhou Sen and Zhong Ming can not see her expression, but from her reply, it should also be very happy.

After all, the image of Chanel was created by the joint efforts of three people, although the bells are the most powerful, but the work of Jiang Wanna and Zhou Sen is also essential.

Zhou Sen was happy to fantasize: "If the copyright is given to Xinghua mutual entertainment development is 4 million, so, Zhong Ming you take the head of 2 million, or 2.5 million, I and Wanna sister left, I can take less, take a 700,000, with this money I can quit first to go out to play for a while."

Jiang Wanna also agreed: "I don't think, the two of us actually contribute a lot, mainly the design and creativity of the bell ringing, and the music is also made by the bell."

Zhong Ming did not immediately take a statement, but after a while before he replied: "My idea is not to sell copyright, don't spend 2 million bonuses, let's do something meaningful."

Suzanne didn’t know very well: “Ah?Meaningful things?Continuing training?That can be too.”

Zhong Ming: “It’s not a training, I want to use this money to develop independent games.”It is true that the two million of the three of us can each share to six or seven thousand, and it can spend a few years on a monthly basis, but in a different way, think of it, such a large amount of money is not easy, I would like to use it as a start-up fund to make more money.

Suzanne: “Do you want to play an independent game?”Bell, you can think of it, your behavior is basically equivalent to putting a large bag of money on the edge of the cliff, and it will be all gone!You’re a designer, and you know the risks of doing independent games, right?”

“Of course I know, but think about it, do you want to continue to work for others?”Zhong Ming asked, "You want to be forced to work overtime every day, be scolded by the airborne leaders, make a project to make a lot of money, but you can only get a bonus of two or three percent?"

“I know, uh, I think about it.”

He didn’t speak, he was probably fighting his heart.

Jiang Wanna said: "To be honest, I think it is very risky.However, if you insist on the bell, I will not firmly oppose it.My concern is whether we have enough capacity, and $2 million is about enough to develop an indie game, but only if the cost control of the entire project is sufficient to get out of budget and you can bring yourself down.”

Both Suzanne and Ginger hesitated.

Hesitation is normal, because everyone knows that the indie game sounds beautiful, in fact, stepping on a single wooden bridge, several successful examples are indeed glamorous, but the abyss under the single wooden bridge is all tired white bones.

There are many studios that are ambitious to make good independent games, but many are dragged down by themselves.

In simple terms, if you want to make a good independent game, there are three thresholds.

The first is project management and cost control.

The second is the promotion of the game.

The third is the profitability of the game and the development of the next game.

Every threshold can make a lot of studios touch their heads.

To do independent games, the main creative members basically have to be full-time, after all, the game is not cooking, very hard, a game development cycle is short a few weeks, long months, the early staff of the studio is not enough, the main creative members are busy as dogs, and it is impossible to take high wages, after all, this is also considered to work for themselves.

In the case of limited funds, all kinds of places have to spend money, how to do a good cost control is a big problem.

For example, is the place of work renting an office building or just renting a private house?How to solve the problem of utility bills, meals, etc.?If you don’t have enough people, can you recruit people?If you can't recruit people, add wages and find a headhunter, which is also money.What if the project's fine art resources are not up to standard, whether to spend money to ask for better art design, or to directly find an outsourcing company to buy art resources?

The cost of any link beyond the planning may cause the capital chain to break, when the game is only half, it is impossible to make a profit, this time either continue to hit the money, or can only give up, no matter which way to choose will be very difficult.

Even if the cost control is no problem, the game is successfully made, how to promote is also a problem.There is no special announcement channel, can only put on some ordinary game platform, can not afford the recommended position can not buy hot search ... play less people, the game can not be profitable, can not recover the cost, is still equal to the blood loss.

Even if the game is promoted, whether it can be profitable is also a problem.This game is profitable and costs money is recovered, but what about the next game?I don’t have to have such good luck anymore.

Therefore, there are many independent studios in the world, but there are very few that really get up, it can be said that there is no one in ten, most of the studios are either swallowed up by large companies, or bankruptcy and dissolution, when it comes to the development of independent games, many people's first reaction is to be forced.

However, indie games are already the lowest-threet game.

Zhong Ming wanted to have some more secure options, such as making a bracelet game similar to Mechao Era, but that investment is much larger than indie games.Not to mention other things, just the number of employees in the "mechyear", according to the average salary of 10,000 yuan, a month to burn more than 300,000, not to mention office location, other expenses and other expenses.

If you let the bell blow the liver, a person to do the work of three people, it should be able to develop, but after the promotion and promotion of the like there is no money, and once there are some conditions in the middle, there are too many uncontrollable factors.

What's more, the bell is now a seniority, even if it hangs up the XX studio, it will not recruit people at all.

So the bell is not in a hurry, there is no need to take such a big step, first independent game as their first small goal.

There was silence in the group for more than half an hour.

Zhou Sen seems to have made a determination: "Okay, I also decided, bell ringing If you feel that you have a good idea, feel that it is feasible to do independent games, then I believe you!"It is indeed possible to make an independent game, but I am also willing to try it, it is better to be in the middle of the project and look strong!"

Chow Sen is also really wandering, and every project is embarrassing.

It was originally Project No. 52, which has been working overtime, and then disbanded, and lay off a large number of layoffs.

Then there is the "Memory Age", which has just been a little better and has been yellowed by Liu Yuxin.

Now it is "Study Endless", although it is still hot, but from the next trend is very bad...

Moreover, although Zhou Sen and Zhong Ming have cooperated for a short time, they have not known each other much.

From the star sea battlefield, and then millions of coins, and then the virtual idol Chanel, the personal ability of Zhong Ming is undoubtedly the best designer Zhou Sen has ever seen, and it is all-round, the conventional game is no problem, the answer game is no problem, even the virtual idol can do it!

So although Zhou Sen was full of concerns about the independent game, he was eventually moved by the bell and agreed.

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