A Surprising Demo
Chapter 242:A Surprising Demo
The next day, Zhong Ming took the demo of the Guardian of the Zodiac to the headquarters of Moya Technology.
Moya Technology's headquarters building, as a landmark building, is indeed very eye-catching.
It is not only an office building, but also a complete infrastructure, office area, cafeteria, gym, everything, and even primary and secondary schools.In addition, the overall environment is also very beautiful, there are a lot of wetlands, green resources, it can be said that office, leisure, living, ecology, all take into account.
“This headquarters feels good, so set it as a small goal for the future of glimmering.”
The bell sounded.
Under the guidance of Lin Xiaoguang's assistant, Zhong Ming came to Lin Xiaoguang's deputy general office.
"Teacher, here you come."
Lin Xiaoguang got up to meet, it can be seen that his recent mental state is not very good, probably because of the hand to sell things, get messy.
"Mr. Lin's look is not good, he hasn't slept well recently?"The bells are funny.
Lin Xiaoguang laughed bitterly: "Hi, what can there be, the hand of the matter."There is a gap with expectations, and the pressure on the top is not small.Come on, drink tea.”
The assistant handed the bell a tea.
How is the game over Mr. Zhong?“Did you bring the demo today?”Lin Xiaoguang was also more anxious, so he went directly to the topic after two sentences.
The bell nodded: " bring it over, put it on the machine and try it."
The bell rang out his hand over a small mobile hard drive.
The mobile hard disk of this world is about the same size as the USB stick in a previous life, but the capacity is much larger.
The assistant rushed to reach out and came back a moment later with a test handheld.
“Premated.”
The assistant wanted to give the bell first, and the bell was a sign to give it directly to Lin Xiaoguang.
Lin Xiaoguang took over the handheld, and the demo of the "zodiac guardian" has been installed above, and it can be run directly.
“Okay, I’ll play first.“What’s the point, Mr. Jones?”Lin Xiaoguang asked.
Most of the demo, there are often many problems, such as some bugs, optimization is not in place, or lack of new guidance and so on.Asking in advance is also a habit.
Zhong rang his head: "No note, demo is about 10% of the game produced, including the newbie guide part, but some of the CG and so on have not been done."I still don't say too much, Lin always knows it directly to yourself."
Lin Xiaoguang went straight into the game.
Because it is a trial version, it has not yet produced the opening CG, but instead it is replaced by a simple text description.Lin Xiaoguang knew that these were all minor details, so he did not care and went directly into the game.
The protagonist Star, who appears in the interior of a Chinese-style shrine, looks around, and there are twelve statues surrounding the temple, with different shapes.
Although there have been great changes with the original animal prototype, Lin Xiaoguang can still be recognized at a glance, these are the twelve zodiac signs of the Chinese tradition, but after some artistic processing.
The shape of the characters, the costumes, including the architectural style of the entire temple and the artistic style of the statues, all carry the Chinese style.
But it is not the more common style of ancient clothing, but gives people a longer-term ancient style.
For example, the costumes on the protagonist Stargull look like some simple fabrics from the ancient times, and then with some animal bones, animal teeth and oil paint as decoration, it seems to have a certain Chinese summer style, and the vast majority of Huaxia wind games on the market have made a clear difference.
On the screen, a simple system prompt is displayed: "Defeat the wandering guardians of this land, and the corresponding guardian stone statue will be broken."Defeat all the guardians of the zodiac and bring you back to life."
Look at the girl lying on the altar in front, the goal of the game has been very clear, that is, to defeat all the gods and resurrect the girl.
Originally, these plots would be displayed with a relatively long real-time calculus animation, but because it is a demo, the content of this part is not particularly important, so it is simply summarized in one sentence.
However, the plot of this game is indeed relatively simple, and it is not difficult to summarize in a word.
Lin Xiaoguang pushed the joystick on the handheld, and the character ran forward.
Push the right rocker, the viewing angle changes.
"It feels good."
Lin Xiaoguang was a little surprised, from the beginning of the simple action, as an action-adventure game, the feel is very good.
This is not easy, because Lin Xiaoguang knows that Zhongming and breeze studio have only developed some 2D games before, never have the experience of developing 3D games, the first 3D game can do so smoothly and naturally in action, it is not easy.
Because the threshold of 3D games is relatively high, character modeling, action, are all big pits.Especially in the case of action capture system, the character action depends on the system algorithm and the action art tone, many details are lost in a thousand miles, it is likely to make the player feel that the character action is rigid.
But "zodiac guard" does not have this problem, the character action is natural, and even some life-like small movements, looks very real.
From the temple to go out, the system has carried out more operational tips, including running, jumping, archery, horse riding and so on.
These actions are basically done in accordance with the conventional action game key mode, so there is no difficulty in getting started, as long as the old players are already familiar with this set of operating methods.
Soon, Lin Xiaoguang saw three very big surprises.
The first, not only the character action is good, including the dynamic effect of the physical engine of the whole world, and even the action of the horse, the feeling of the figure when pulling the bow, and it is also very good!When the characters pull the bow and archery, the handle of the handheld will also feel the shock, and some other dynamic manifestations, such as the fluttering of the characters' clothes when the breeze comes, the grass falls with the wind, etc., and various physical effects are very perfect.
Although these contents can be achieved through the editor, but also need to be slowly adjusted, some of the makers of the trouble directly with the off-the-shelf effect, and this adjustment effect is certainly different.
The second surprise is the view!
Riding on the grassland, the surrounding scenery is unobstructed.
Behind it is a tall temple, and at the far end of the grassland, the mountains that stretch in the sky are dimly visible, the clouds are scattered in the sky, and the sun passes through the gap in the clouds and shines on the earth, and the light and shadow effect is excellent.
This endless empty feeling, and then with the excellent light and shadow effect, so that Lin Xiaoguang, who has just walked out of the temple, feels a sense of physical and mental pleasure.
Comfortable, free and open!
And this feeling is the other three games, including "Dark Dawn" has not been.
Lin Xiaoguang also a little wonder, according to the reason, the function of the handheld, to support this level of light and shadow effect, is a little difficult.Like "Dark Dawn" has to divide the whole world into small areas, in a small area can be mobilized to reach this level, but when crossing small areas, you must read the article.
But from the current point of view, such an empty world, it seems that there is no obvious place to read, is it a seamless map?
The third surprise is the guidance and guidance of the game, which is very natural.
Running, rolling, horse riding, archery, these needless to say, are some conventional design.But when looking for boss, the game is set up to let the protagonist first reach a certain boss's active area, raise the sword in the sun, and then look at the direction of the sun after refraction, that is, the boss to challenge.
Instead of simply and rudely marking the position or activity area of the boss on the map, it is easier to deepen the player's sense of entry with this guidance method combined with the game's content.
Here, the bell rings with some small changes.
In the original, the first few bosses challenge the order is fixed, basically adhering to a order from easy to difficult.
But because the twelve zodiac signs to be challenged in the Guardian of the Zodiac have been fixed, and the boss also needs to be designed according to the characteristics of the zodiac animals, so how to sort it becomes a problem.
If you challenge the rat, the cow, the tiger in this order, then it is obviously wrong to take the pig as the last guard boss.Of course, it is not discrimination against pigs, mainly pigs, the image of pigs in the design of the game, is not the most difficult boss.
The most difficult boss is the dragon, which is divided into two stages of the boss battle, the first stage is in the sea, the second stage will fly to the sky, and the difficulty of climbing to the weakness is higher than that of other animals.
That is to say, the difficulty of the challenge of the zodiac guardians is determined not by their ranking in the zodiac, but by their own appearance characteristics.Because the shape determines the difficulty of the player climbing, but also determines the game design of the boss war, the difficulty has naturally been determined.
Therefore, this bell ringing simply did not give the player a specific order of challenge, but let the players to freely explore, you can go up to hit the most difficult dragon, can also stay until the end.
The bell only gives the player a general area of guardian activity, raising the sword outside the guardian activity area, pointing to the nearest guardian to the guardian; in the guardian activity area, raise the sword, guide the specific position of the guardian in the area.
Of course, in order to prevent many players from coming up to challenge the dragon, the high-level boss was persuaded, and the bell also made some corresponding changes, that is, in the map planning, as far as possible to make those easy to challenge the boss from the temple closer to the temple, in the inner edge of the whole big map, and those who are more difficult, is in the corner of the whole big map, such as the dragon in the very remote seaside, and difficult to find.
In this way, the problem of the order of challenge is solved, and the player is given the illusion that the freedom of the game is very high.
Riding a ride on a road, Lin Xiaoguang successfully arrived in the area where the first zodiac guardian was, the cow.
Lin Xiaoguang's first reaction was: "This game... no small strange war?"
The bell rang and said, "Yes, no wonder."
“Hmm...”
Lin Xiaoguang did not say anything, which was not the same as he had expected.
Because there are very few games that don't play strange battles.Little monster war is a way to adjust the rhythm of the game, many players like to experience the pleasure of mowing in the little monster war, and wait until the boss fight is highly nervous to challenge the boss.Moreover, the little strange war can also arrange a lot of map elements, the interaction of the organs, and there are many playable content.
Giving up this piece has lost a big bright spot for the game.
Of course, some embarrassing games to hide from the boss room, another thing.
However, Lin Xiaoguang experienced the feeling of no small strange war, as if it was also good?
Although the little game can regulate the mood of the player, but many of the game's small strange battles, is nothing more than the forced prolong of the game time.If the boss war is the dinner, the little strange war is a cold dish.Strictly speaking, no cold dishes are not bad, and cold dishes if they eat too much will also eat vomiting, which will affect the mood of eating a meal.
There is no small strange war, directly do boss, this feeling is also good, straight to the theme.
I don't know how to guarantee the length of this game without a little fight.
Lin Xiaoguang controlled the star to jump off the horse and looked at the boss he was going to challenge from a distance.
In the morning fog, a behemoth slowly walked out, and every step of the way, you can feel the earth and the game screen in a slight earthquake.
“Oooh!”“Oooh!”...
A heavy, smug, let Lin Xiaoguang feel a little vain in his heart.
After all, his only weapon was the long bow and the sword in his hand behind his back, and as for the horse... it was obviously not helpful.
When he saw the true face of the guard, Lin Xiaoguang was shocked.
“That big one?”
The giant cow came out of the shadow of the morning fog, like a small mountain in the walking, completely not aware of the existence of the protagonist star, and walked slowly past.
From a head, the height of the star is only to the feet of this huge thing.
Yes, just the thickness of the soles of the feet is more than a meter high, not to mention the knee, as well as the thighs, and the body.
If it is standing at the foot of the giant cow, even if Lin Xiaoguang pulls the angle of view to the highest, he can't see the highest place, and can only barely see a large coarse leg of the giant cow.
“How do you do that?” asked Lin Xiaoguang subconsciously.
The bells laugh without saying.
A prompt was quickly posted on the screen.
“Standing in the sun, refracting the sun with a sword to find the sealing position of the guardians of the zodiac, that is their weakness.”
“Find a way to reach the sealing position of these behemoths, and long-term pressing can carry out a reserve attack.”
"Climbing, the colossus may shake the body, please try to catch up..."
A few hints.
Because it is the first time the player fights with the zodiac guardians, the guide should be slightly more detailed, otherwise it will be difficult for the player to get to the game completely.
“I...I’m going to climb on it?”
Lin Xiaoguang felt a headache, it felt very difficult!
Climbing this big guy is harder than climbing a mountain, because the mountain doesn’t move, but it does.
Lin Xiaoguang first used his sword to show the weakness of the giant cow, one suspected above the hind leg and the other suspected above the head.
And then it starts to climb hard.
Lin Xiaoguang foolishly chased the giant cow for a while, found that the distance was a little far away, and could not catch up.Riding and chasing, finally came to the foot of the giant cow, struggled to jump, and caught the back leg of the giant cow.
During the process of climbing, Lin Xiaoguang found that climbing boss also has a certain skill.
The boss is not everywhere can climb, some stone armor position is the best to climb, followed by some long hair of the place, but also better to climb.But there are some relatively smooth skin, there is no way to climb, jumping over can not start, will immediately fall down.
In other words, in the climbing process, we must constantly consider the next route, but it is not brainless to climb up.
Moreover, whether it is climbing or grasping, it is necessary to consume physical strength, physical strength is limited, and only in the standing state will the physical strength recover.
That is to say, in many cases, the protagonist must find a suitable foothold on the boss, release his hand and risk being dumped to restore physical strength, otherwise he will continue to grasp the physical strength and still fall.
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