Mobile Game Developers Conference
Chapter 297:Mobile Game Developers Conference
"Boss, the city guard battle is done, look at it."
Tianji Studio, Jia Jia handed a test bracelet to the bell ring.
The game itself has very few resources, nothing more than a dozen maps, a lot of soldiers, special effects, and a non-complex interface UI.At the current level of Tianji Studio, it is not difficult to do this game, and it can also ensure high quality.
So that the difficulty is too low, many people think that this game is a little boring.
The only complex part of this is the combat system and the value, but the design draft of Zhong Ming has given a general direction, a certain service is probably written in what position, Jia Jia only need to decide some of the basic properties.
Jia Jia pulled a table before doing it, the cost, rarity, type, introduction, injury value/type, life, speed, can be air, movement speed, range, etc. are all listed, made after one or two numerical adjustments, targeted to strengthen some of the rare cards that feel more chicken ribs, which are currently handed over to the bell, is already a Jia Jia feel is still a decent version.
The bell rings click on the icon of the "City Guard Battle" on the bracelet to enter the game.
A three-dimensional holographic projection appears.
A Q version of the castle stands, and the front, surrounding, and inside the castle are filled with various types of soldiers, such as fire-breathing dragons, cavalry, skeleton warriors, Goblins, crossbow soldiers, cantons, snakes and so on.
These are the most recognizable and characteristic types of soldiers in the game, all of which are placed on top of this city.
This is the opening of the game, there are several three-dimensional words: "City Guard War", English is the Defense of Castle, referred to as DOC.In addition, there is also the Tianji studio logo, which is very fine.
Below is a progress bar.
After reading the article, it was officially entered into the game screen.
The whole game is done in the holographic projection mode of the hand ring, and after entering the game, it is still a relatively pocket-sized Q-section of the city.
The entire holographic projection mode is not too large, the bottom side is about 15*20cm rectangle, the height of the holographic projection is about 7 or 8cm.
This Q-style city is designed to change the appearance according to the player's arena level.The current city is the original novice training ground shape, there are not many details, that is, there are several arrow targets in the corner, the wall looks very fragile, only a few archers patrol the wall.
However, although this city looks very small, there are many things in it, although the sparrow is small and dirty.
The whole city has several different types of buildings, dividing the city into different areas.For example, after clicking in the main hall of the center, you can view your rank, the number of trophies and the combat options; the building on the left side of the main hall is the treasure room, which will regularly release tasks and receive rewards; the building on the right side of the main hall is the barracks, and after clicking to view the existing army.
There are also shops, tribes, activities, watching and other modules, which are expressed in different buildings or NPCs, and the corresponding interface can be popped up with a click.
After the evolution of the bracelet game to the holographic projection mode, the design concept of the entire UI is very different from before.
In the past, the UI design of the game interface was basically a concept of flat, the most common is the list form, but after entering the holographic projection mode, the interface UI should be displayed in three-dimensional form as much as possible.
For example, in terms of the details of the service, click into the barracks, the camera is closer, you can see their own selected card group standing in place, each player can be up to eight branches of the field, these soldiers model to a certain occupation and shape standing in the barracks, while other non-positioned soldiers, is in the form of cards.
These eight services form a small army, and they regularly play some casual moves, which seem to be fun.
Click on a branch in the barracks to view its properties, and the properties panel is not a page, but a three-dimensional projection, the 3D model of the service is standing on the holographic projection, the player can freely drag it to rotate to see the details of the model, those specific data are floating in the air, and connected to the specific position of the model.
For example, the firefly dragon, the small dragon's mouth position is connected to the damage data, the data includes the value of the damage, the type (flame damage, range damage), at the same time there are some simple text introduction: cute fire dragon from the air spray fireball, will cause range of flame damage, in the attack on some of the more fragile or ice body units will have a significant effect.Cute and greedy, it is ready to eat barbecue!
The wing of the dragon is connected to another data: "the target: air and ground units; moving speed: fast."The Spitfire can fly, which makes it very flexible, and as a golden oil service, it can deal with enemies in any position, such as air and ground.”
By dragging the three-dimensional projection, the player can clearly get to the characteristics and types of this service, and the text of the introduction of the data also makes some tips on the use of the service, which is a more friendly way for the novice.
In the mall, the goods on the shelves are also expressed in three-dimensional form, one treasure chest flashing golden light, as if it is within reach.
Back at the initial interface, there were two knights in the open space in the middle of the city, a Western knight on the left, with a knight's gun, and on the right, it seemed to be an oriental general with a large knife in his hand.
In front of the two knights, there is also a lovely little sister.
“Welcome to the Battle of the City Guards.Next, I will give you a brief description of the gameplay.Before that, you can choose your own style: a Western-style castle or an oriental city.”
"The cities of the East and West will have a small amount of addition when using their rare arms, but it will not affect the balance of the game, and Western city owners can use the Eastern army, and vice versa."Please choose a style you like.”
At the beginning, this is a relatively simple novice guide, the player first chooses a favorite city style, and then enters the novice training camp to carry out basic gameplay.
The city style is divided into two kinds of western and eastern methods, the most obvious difference is the shape of different.After the selection, the player sees that the wall and architectural shape of the main interface will become the corresponding style, and the shape of the soldiers on the city will also change.
At the same time, the arms in the game are also divided into East and West, the West is like fire-breathing dragons, archers and so on, while the East is the cana, crossbow and the like.
These services, no matter which camp the player chooses, can be acquired and used at will, the only difference is that some special services will get some additions in the corresponding camp.
That is to say, when the player hits the high-level arena, he needs to consider his core service according to whether he is the Western or the Eastern camp, and the corresponding lineup is matched.
The bell honked into the training level and played according to the guidelines.
Drag the service placed in the designated area of the map, and then let the small soldiers push the other side's tower, the basic rules are so simple.
After ten minutes of trying, he played a few games with the computer, and the bell nodded: "Yes, it works well."
Because there is no player, so the battle is with the AI to fight, the bell feels, the difficulty of this AI is still good, basically set to a slightly worse level than the current level of the level of the players in the arena, which belongs to the player's mind can play, and the kind that the player can't play.
These AI algorithms also add some game skills, such as how to pull the army, how to use different types of soldiers to match each other to achieve the best raid or defensive effect, etc., all according to different arena levels to achieve different levels of AI.
In addition, the AI card group is mirrored by the card group of other players, and the players will feel that they are fighting with the real player.
After the game is officially launched, these AIs will not be removed, but will be scattered into different arena levels, as far as possible to ensure that each player's win rate can be higher than 50% - if you play seriously.
This is not set in the previous life of the Royal War, but Zhong Ming believes that this is a very critical function, so I deliberately told Jia Jia to do it.
Jia Jia asked with some uncertainty: "Do you need to do something else?"It feels a little too simple, and will it be a little bit monotonous for the player?”
Jia Jia's uncertainty is very normal, after all, the last game of Tianji Studio is "Dawn Age", whether it is the amount of resources, gameplay and other aspects are far more than the "city guard battle".
Although these two are bracelet games, but such a comparison, the gap is too obvious.
“No, that’s all.After a period of time to open some new cards, but the main thing is the balance, balance to see more player feedback, adjust to work hard, but do not adjust too much at once, a knife to scrap this kind of thing must not have, little bit by bit.
The bell chimeed a few more words, and Jia Jia wrote down one by one.
The completion of the game in the bell seems to be completely no problem, as for the follow-up preparations on the line of things let Jia Jia and Lao Xie two people to worry about it, this kind of bell will not have to go to ask.
Jia Jia returned to the work station, recorded the things that the bell said a little, and played two games with AI by the way.
In fact, so far, Jia Jia on the "city guard war" this game is still a little understanding, although the value of the game is all he did, for the ability of each army is also very clear, but the specific play, or some play not very understanding, some blind.
Obviously, this is an easy to get started with difficult to master the game, the game is actually very simple to play, drag the soldiers to the screen on the line, but really want to play to understand it is really not easy.
Jia Jia is only now only mastering the two basic methods of play, the first is to release the army to clean up the enemy, the Tuen soldiers push through; the second is to deliberately choose the restrained service to deal with the enemy's forces.But these are more basic content, some more complex things, Jia Jia has not yet figured out how to play.
But look at the meaning of the bell, this game should have a lot of deep content to dig.
I was busy, with a cup of old thanks passing by.
"Jia Jia, tomorrow there is a mobile game developer conference in the light wing entertainment, you go with me."The old thanks said.
Jia Jia paused for a moment and nodded, “Oh, well.But... what are we going to do?”
"Of course, the promotion of the city guard war, what can you do?"Lao Xie drifted away with the thermos cup, "Remember to wear it tomorrow."
...
So far, Tianji Studio is still an obscure small studio in the game circle, but in the industry circle of mobile travel here in China, it is already a small name.
"Dawn Era" has been on the line has been a high degree of heat, the outside world estimates, the game's water should have already exceeded 10 million levels, may have been nearly 20 million.
These are the comprehensive game hot search index, the number of players announced, and various related data compared with other popular games after inferred, no real hammer.
Why?
Because this game is only on the low-light game platform, other channels are not on, and Tianji Studio itself has not announced the flow of this game, the outside world can not know.
Moreover, some domestic mobile designers must also play the "Dawn Age", but also roughly understand the madness of the game's land money, know that this is a veritable explosive game.
The mobile circle in Huaxia District is not small, but it is not very large, in terms of the current heat of the Dawn Era, it will certainly be able to be discharged into the top three of the Huaxia District, and the Tianji Studio will naturally receive some attention.
The mobile game developer conference held in Ming'an City was hosted by Lightwing Mutual Entertainment and also issued an invitation to Tianji Studio.
In this world, similar developer conferences are many, its purpose is mainly two, one is the exchange of the industry, each excellent designer to listen to other people's design ideas, share their own experience (of course, the survival of the dry goods will not talk), but also to promote the development of the game industry; the other is to promote their own company, their own games, to the outside world to show the muscles.
This developer conference is limited to the bracelet game, and basically defaults to the manufacturers in Huaxia District.
Because the mobile market in the whole Huaxia region is still obviously different from the mobile game market in the western region, such as the "Mechagram Era" is a mobile game that is obviously only aimed at the Chinese market, and most mobile game developers have no interest in exploring the Western mobile market.
On the one hand, because the market in Huaxia District is very large, just eat these meats in the Huaxia market can eat oil, on the other hand, the taste of Western players is too different from the players in Huaxia District, and many mobile game developers can't understand the pulse of Western players, and make the game is also losing money.
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